Making Money With HTML5

 

images 150x150 Making Money With HTML5What Is It?

Making Money with HTML5 is a digital book that teaches video game developers how to find financial success with HTML5, just as I have. During the past year I’ve worked closely with massive companies including Amazon and AOL, I’ve served 3 million game sessions, and I’ve processed over $60,000 in revenue from HTML5 games. Now, I’ve written a guide to share what I learned.

This book combines months of research and networking efforts to provide everything worth knowing about this new and lucrative market. By utilizing my experience you’ll be able to avoid the common pitfalls, and instead focus on cutting your own slice of the delicious HTML5 pie.

Contents

You’ll find a wealth of valuable information in this book, including:

  • Requirements to get started
  • Development considerations including resolutions, orientation management, scaling and UI limits
  • Monetization options including sponsorships, advertising, and revenue shares
  • What are publishers, and how to find them, talk to them, negotiate, and get paid
  • Common issues including terms, contracts, and tax requirements
  • Plus much more!

Making Money With HTML5 is a platform-neutral informational resource that doesn’t waste your time. The book is around 30 A4-sized pages, and 8,000 words long. I will continue to provide updates over the following months and years, adding even more content as the market grows and evolves.

Pricing and Value

This book is priced at USD $19.95 due to the value and scarcity of the included information, and the potential payoff. Listed below are some of my top earning months. You can view all of my income reports on this site:

April 2013 HTML5 earnings – $6,290
October 2012 HTML5 earnings – $4,989
August 2012 HTML5 earnings – $6,346
July 2012 HTML5 earnings – $6,000

Making Money With HTML5 will show you how you can achieve similar results. The market for HTML5 games is young, and this book will help you enter an exciting and profitable niche on the forefront of web technology.

What Are People Saying About It?

“Thanks for doing this book Matthew – a lot of good stuff in there – would highly recommend.”

“It’s inspiring stuff.”

“It gave me a lot of insight, thank you.”

“I wanted to say nice job with the book, after reading it I was satisfied with the information it has.”

“Thank you for your eBook, it is really worth the money (and even a lot more!)”

“Your eBook rocks. Thank you for creating such a great resource. I’ll definitely be recommending it to other HTML5 game devs.”

“Thank you for the good read, sir. It was definitely inspirational. I think that your book will most definitely assist me in my quest to quit my day job.”

“Making Money With HTML5 was actually a really good read. If you’re on the fence, buy it. It’s worth every penny.”

Checkout

If you’d like to purchase this book, please place your order by clicking the button below, and checkout via credit card or PayPal. You will be immediately sent a copy of the book when your order is received.

Thank you for supporting an upcoming small business.

paypal purchase button Making Money With HTML5

 

 

 

Keep in mind that this is a digital book, not a physical one. It can be easily viewed from your PC or tablet device that supports PDF format.

Questions?

Feel free to Contact Me for assistance, or comment in the section below.

  45 Responses to “Making Money With HTML5”

  1.  

    Love your blog (and posts on gmc), so this is a must buy for me. Especially interested in the section about publishers and how to contact them and negotiate. Sure it’ll be a great read, but pricing seems a bit steep for a 30 page ebook.

    Ben

    •  

      Hi Ben,

      I know a lot of people will wonder if 30 (large, A4-sized) pages is worth $19.95, but I’ve priced it this way due to the value of the information. People that buy the book can make their investment back many times over.

      Since I’m also self-employed, this is the price bracket I had to choose to make this a viable endeavor.

      Keep in mind, I will be updating the book and adding more content over time too. This is a dynamic product that will continue to grow as the market evolves.

      Thanks for your order!

  2.  

    When I get Studio I will definitely be getting this :)

  3.  

    As someone who has started working with Construct 2, this is going to be so useful. =3

  4.  

    Great idea, Matt. Good luck with it.

  5.  

    Hiya TrueValhalla,

    BlaXun here… I think I’ll order your e-book. Great job and good luck for all future projects :)

  6.  

    Do you think I should use Game Maker or Construct 2 to make HTML 5 games?

    •  

      If you have used neither before, try them both :) I used GM for years before even finding out about Construct, so I had no reason to change from one to the other by then. But if I was starting off, I’d definitely explore my options.

  7.  

    This sounds really good- you’re doing exactly what I hope to achieve soon.

    Marketing my GM Studio games is definitely information that will be like gold dust to me, but is the information in your ebook compatible with marketing iOS/Android game apps? Those will be my main focus.

    •  

      I can’t say the information presented would be 100% applicable to iOS/Android apps, but definitely some of it would be. This book is about HTML5 primarily so it’s hard for me to estimate its value to you if your focus is different.

  8.  

    You are epic :D

  9.  

    Just letting you know I ordered your book. Like you, my dream is to be able to earn a living online, making games and writing. I’d like to support you in that, and anybody else who is opposed to “getting a real job.” :)

  10.  

    One day will these games create a huge game website like kongregate or miniclip?

  11.  

    Just ordered the book! Thanks!

  12.  

    I’ve left university to make games almost-full time. I’m still maintaining a casual job, because something needs to pay the bills until I can really be set up. But this is the exact kind of thing I need. Seeing someone who has done it, has made it, and can at least show me where to start from more of a business standpoint. I can make games, I’ve got that part down. But how does a fun game become dollars? I’ve just ordered your book, here’s hoping I’ll be able to drop my part-time job and do this full time in a couple of months ;)

    •  

      I’ve managed this in just under 7 months, basically from nothing. I truly believe others can do something similar, and that’s one of the driving factors behind taking the time to write a book. I want other developers to succeed as well :)

      Thank you very much for your order, Nathan!

  13.  

    Looking forward to checking it out! Thanks for the informative blog posts, too.

    Cheers

    -Andrew

  14.  

    Just ordered the e-book! I can’t wait to read it.

  15.  

    I just sent the payment!!!

  16.  

    ..hi there, i really want to order a copy, but the only payment option is paypal. i don’t want to attach my credit card to my paypal account for security purposes (or i’m just being paranoid); so can i just pay directly using my credit card? thank you.

    •  

      You can actually check out directly with a credit card from the PayPal payment page. On the right side panel, you’ll see a tab that says “Don’t have a PayPal account?” – press that and enter your info, and you can make a credit/debit payment without having to have a PayPal account at all. Let me know if this helps.

  17.  

    Hi!!!!. I want know if the cost will be elevate later…

    When one person order, later must pay more money or not?

    Greetings!!!

  18.  

    Thank you for this great blog! I’m very curious about your book as a newbie. I have some quality html5 game projects that are about to complete and not exactly sure how to market them or generally speaking how to make some money of them.

  19.  

    Hello, I have followed your blog a while and you have very nice things to say and are quite knowledgeable. I am intrigued by your book and I may buy it very soon.

    However, I would step back and take a look at how you are marketing this material.
    You use phrases like “With that type of earning potential, $19.99 is a drop in the ocean. If HTML5 is a market you’re interested in this book is an investment worth making.” and “I know a lot of people will wonder if 30 pages is worth $19.99, but I’ve priced it this way due to the value of the information. People that buy the book know they will make their investment back many times over.”

    Have you ever seen one of those “Be your own boss” ads on late-night TV? The one with the cheesy skit of the guy quitting his terrible boss, and then cuts to a guy in front of a green-screen mansion talking about how YOU can earn six figures from your own home, and then they extoll their foolproof system that “pays for itself” and it a “huge investment in your future”.

    If I were pitching a product like this, I would let it speak for itself and not make claims as to how good of an investment it is. If the product can’t speak for itself, then why should I have confidence in it?

    Maybe go instead into a bit of detail of a certain page or section of the book, or simply outline the chapters. If you did that I would have more confidence in the purchase than how you are trying to pitch it now.

    •  

      Hello, thanks for the detailed post. I’ll certainly take your points under consideration. It’s only very early days in terms of marketing this book, so I’ve got a lot to try and a lot to experiment with.

      I like to label this book as an investment only because it is. Most of people that have come across the book so far have normally been closely following my work for quite a while, so unlike a shoddy television ad presenter my words have some merit to them. When I say it is an investment, they know I’m telling the truth. But as I extend my marketing to people outside of my network, I will definitely try to present the book in a different manner otherwise it won’t come off well, because I won’t have that pre-established relationship that I have with people in my network. I found myself thinking exactly that today while launching an advertising campaign on Facebook…I can’t say “Learn how I made $25,000 in 9 months” outside of my network, because no one would believe that. I wouldn’t.

      So you’re absolutely right, and I will be adapting over time depending on the audience that I’m talking to. Thanks again for your comments.

  20.  

    I feel a little apprehensive – along the lines of what Ty’s written.

    Whilst I agree $20 is hardly mega bucks, how can I be sure that the information is going to actually help me? Or that it’s not just a load of collated information freely available on the web already and summarised in a single document?

    I don’t wish this to sound insulting or anything so hopefully it doesn’t. I just find myself with my mouse cursor hovering over the PayPal button and nagging feeling of doubt holds me back…

    •  

      Hello Rick,

      I was one of the first developers to begin making and selling commercial HTML5 games, back in 2011 when absolutely no information about them existed. After more than a year, I’ve compiled a ton of information and acquired a wealth of experience. None of this has come from freely available information, because back then there was none to speak of.

      These days, there is more information freely available, but there is still plenty in this book that is not well-known or common by any means. I don’t search for information and collate it, I create it. And of course, having all the knowledge you need to make money with HTML5 in one place is very useful.

      If you’re not confident to make the purchase, I’m of course not going to push you to. Different people will take away different things from the book. But I can honestly say that I wouldn’t be selling this product if I wasn’t confident that it was worth the money.

      Thanks for your comment, Rick.

  21.  

    HI!
    I don’t know if you have already sent the book to the ones who preordered as I haven’t received my copy and I read in your newsletter it has already seen the light.

    Thanks!

  22.  

    where are your games?

  23.  

    Thanks for doing this book Mathew – a lot of good stuff in there – would highly recommend :)

  24.  

    Any chance you can put this up on amazon as well via https://kdp.amazon.com/self-publishing/help I’d rather have it in my kindle and in the cloud so I can read it in multiple places vs just a pdf download.

  25.  

    haii.. i want to know.. is this program suited with me which is stay at Indonesia? And did this book explain “how we sell the game that we make?”

    •  

      Hello, I’m not selling a program at all, but the fact that you’re from Indonesia would not influence anything. People from Indonesia have bought the book and made great use of it already. And yes, the book does explain how to sell games that you make. There is a large chapter on this alone. Thanks for your questions!

  26.  

    you mentioned further up the page that it will be getting updated, does this mean people like me who just bought the book will be able to re-download any updates?

    •  

      I haven’t fully decided on how I will deal with changes for updated versions of the book, however currently the answer is yes, you will be able to download updates for no further cost.

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