Online Income Report #035 – March 2015

Each month I publish a fully transparent income report which documents my online earnings. These income reports exist to demonstrate my progress, share my experiences, and motivate others who want to make money online.

Check out my online income report for March 2015.

icon-coinWhat I Did In March

This month was tedious and tiring, but my efforts paid off in the end.

Tax Month

Unfortunately, after delaying for as long as possible, I had to do my taxes. This is typically the lowlight of my year. As much as I enjoy trawling through endless records, documenting expenses, calculating depreciation, and all the rest, I can’t help but think it’s an utter waste of time. It’s so boring.

New Milestone

Between the mindless number-crunching sessions, this month I worked on a client project and sold a handful of game licenses. In the process, I finally reached $200,000 in total online income! Sometimes I look at that number and think…where did it all go, Matthew? Probably to the tax office!

But in all seriousness, reaching the $200K mark is a huge milestone.

Other Stuff

I picked up some new games to keep myself sane during March. I spent most of my time playing Battlefield Hardline, which is highly flawed but highly addictive, and I sank a few hours into Ori and the Blind Forest, which sets some mesmerizing graphical benchmarks. Ori definitely deserves all of the praise it has been receiving – check it out.


Platform Overview

Here’s a quick look at how my online platform performed during March 2015.


The games I publish were played 1,104,861 times (24,510,421 total) and 69,714 mobile ads were displayed in sessions I hosted.

Compared to last month, traffic to my HTML5 games was down, but ad impressions were up.


My websites were viewed 45,428 times (5,264,677 total) by 21,023 unique visitors.

Website traffic was stable but growth has stagnated. Writing a detailed blog post takes me 4-5 days, so I’ve only been publishing income reports lately. If I blogged for a living you’d see far more posts from me, but that’s not the case, and unfortunately I’m having trouble committing to more than just income reports right now.



I have a total of 29,099 subscribers across various platforms, up 442 from last month. My current Klout score of 56.51 places me in the top 10% of influential social media users.

Twitter – 18,445 (+558) ¹ ² ³
Facebook – 7,523 (-327) ¹ ² ³
Newsletters – 2,988 (+155)
Twitch – 143 (+56) ¹

As you can see, my numbers are up across all platforms this month…except one. Facebook cleared out all of the fake accounts that have followed me over the years. That’s actually a good thing, but I’m mostly focused on improving my newsletters at the moment.

Online Income Report

I’m satisfied with how March turned out. Despite my attention being elsewhere, I pulled in a decent figure.

Crunching The Numbers


During March 2015 I earned a total of $4,820 solely online, down $364 from last month.


My local currency has been crashing hard against the US dollar, so this profit actually translates into a hefty paycheck for me. Currently, USD $4,820 is worth AUD $6,340.

Sales of my book Making Money With HTML5 rebounded in March, which is great to see, but I’m behind on the minor update I promised. I’m behind on everything, actually. My current workload is totally overwhelming.

I sold a few extra copies of the Mobility Engine this month. I recently updated the engine and the reception has been fantastic. This product has never been a significant source of income for me, but I still make an effort to support it.

icon-coffee2What’s Next?

In April, I’m resuming work on my neglected major project Aeon Chapters. The first few months will be dedicated to research and planning. It will be difficult to balance this with my other obligations, so I’m going to start slow and ease myself back into the project. I don’t need to rush anything while HTML5 games are still paying the bills.

Thanks for reading!


Previous income report »

  • Alan says:

    Drawings on beginning of each income report were allways good but lately those are especially nice…man can feel a bit of magic inside.

    • Matthew says:

      Thanks for noticing – I have started using game art instead of stock art. It’s definitely an improvement.

  • jimbob says:

    Hey man. Impressive numbers. When you say html5 game sponsorships, do you mean primary/exclusive (similar to flash) or non-exclusive license sales?

    • Matthew says:

      It’s a combination of non-exclusive sales, exclusive sales, and any freelance work (technically exclusive).

  • TonmoyParves says:

    Hello Matthew. Thanks for sharing your monthly income report with us. Really enjoying to read your monthly income report. Cheers.

  • kengy says:

    great man! your work is inspiring me to keep going in the video game world!, you are awesome!

  • Alan Quinn says:

    Thanks for the report. I’m also finding the rise of the dollar against sterling to be a nice income bonus!

    • Matthew says:

      Yeah, it’s great…except for when I need to import something *cough* Apple Watch *cough*

  • Andy Esser says:

    Keep up the great work Matthew! Always look forward to reading these reports each month.