Each month I publish a fully transparent income report which documents my online earnings. These income reports exist to demonstrate my progress, share my experiences, and motivate others who want to make money online.
Check out my online income report for May 2016.
Unfortunately, I don’t have the time to write a full income report this month, so I’m going to have to keep this short. I have been flooded with client work and simply don’t have enough hours in the day right now.
Next month I’ll be posting a huge income report to make up for this one. It will actually be my special 50th edition income report, so that should be exciting!
I worked 121 productive hours in May and took 10/31 days off (tracked using RescueTime).
Here’s a quick look at how my online platform performed during May 2016.
The games I publish were played 978,463 times (36,986,605 total).
Traffic to my HTML5 games dropped this month due to some technical issues that I had to address. Every game in my portfolio was updated in May.
My websites were viewed 32,835 times (5,784,406 total) by 15,300 unique visitors.
Traffic to my websites was much higher than last month, which can mostly be attributed to a spike in referral traffic from social media.
I have a total of 43,986 subscribers across various platforms, up 762 from last month.
I redirected my attention away from Twitter growth in May, and instead focused on the launch of my game testing group. Hundreds of participants signed up to the group which is off to a great start.
Online Income Report
This month’s earnings help to balance out the craziness of recent months.
During May 2016 I earned $2,030 USD solely online ($290,828 total), down $7,100 from last month. My average income over the past 12 months is $6,037 so this was a significantly below average month.
Once again, I’m sorry that this is such a short post. Check back soon for my special 50th edition report, and don’t forget to check out my latest game Battleships for a fun distraction.
Thanks for reading!