Online Income Report #049 – May 2016

Each month I publish a fully transparent income report which documents my online earnings. These income reports exist to demonstrate my progress, share my experiences, and motivate others who want to make money online.

Check out my online income report for May 2016.

consulting-servicesQuick Update

Unfortunately, I don’t have the time to write a full income report this month, so I’m going to have to keep this short. I have been flooded with client work and simply don’t have enough hours in the day right now.

Next month I’ll be posting a huge income report to make up for this one. It will actually be my special 50th edition income report, so that should be exciting!

Other Stuff

I worked 121 productive hours in May and took 10/31 days off (tracked using RescueTime).

I’m currently playing Overwatch, watching 60 Days In, and Enter The Void was the best movie I saw this month.


Platform Overview

Here’s a quick look at how my online platform performed during May 2016.


The games I publish were played 978,463 times (36,986,605 total).

Traffic to my HTML5 games dropped this month due to some technical issues that I had to address. Every game in my portfolio was updated in May.


My websites were viewed 32,835 times (5,784,406 total) by 15,300 unique visitors.

Traffic to my websites was much higher than last month, which can mostly be attributed to a spike in referral traffic from social media.


I have a total of 43,986 subscribers across various platforms, up 762 from last month.

Twitter – 33,272 (+392) ¹ ² ³
Facebook – 7,926 (+32) ¹ ²
Newsletters – 2,788 (+338)

I redirected my attention away from Twitter growth in May, and instead focused on the launch of my game testing group. Hundreds of participants signed up to the group which is off to a great start.

Online Income Report

This month’s earnings help to balance out the craziness of recent months.


During May 2016 I earned $2,030 USD solely online ($290,828 total), down $7,100 from last month. My average income over the past 12 months is $6,037 so this was a significantly below average month.

Sales of my books Making Money With HTML5 and Learn To Make Games carried me this month.

Once again, I’m sorry that this is such a short post. Check back soon for my special 50th edition report, and don’t forget to check out my latest game Battleships for a fun distraction.

Thanks for reading!


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  • Cyber Pandit says:

    Congrats for making money & Thank you for sharing income reports to keep that in transparency. that inspire me to start a blog

  • Warren says:

    Hi Matthew,

    I was wondering, did you create all the game art/design yourself in your games as well, or did you hire an artis/designer? I want the game art in my games to look like yours as well – clean, smooth and colorful – less pixely. Also, I bought your tutorial. When will it become available? Thanks man and keep doing what you do. Very inspirational!

    • Matthew says:

      Hi Warren – I currently work with a small team to produce my games. I’m no artist, but I’m fortunate enough to work with some talented people. As for your other question, I’m not sure when Learn To Make Games will be finished. I have had a crazy year so far and it’s been really difficult to find spare time/energy to work on the book. But you have a 100% money back guarantee so if you get tired of waiting just contact me and I’ll process a refund. Thanks for your support!

  • Anne says:

    What an interesting niche! I’m going to tell my kids about it. I used to be a gamer but now I play the game of online blog publishing instead ;)

  • Solidworks says:

    Very inspirational! I look forward to seeing more of your success :o)

  • Aaron says:

    Lets be honest, overwatch was the REAL reason sales dipped lol.

    • Matthew says:

      Haha, I did sink a lot of hours into Overwatch. It’s such a well-designed game.

  • Quang says:

    Just wanted to say thanks for making these income reports :) I was wondering what the current state of mobile HTML5 games is in regards of making money. These reports really help with that.

    • Matthew says:

      Thanks! I wrote a short review of the state of the market in my last income report. Check out the summary section in the post below.

  • On the HTML5 games income is most of this through game sponsorship, in game ads or some other way?


    • Matthew says:

      It’s entirely sponsorship revenue these days. I have removed ads from all of my games, and I no longer distribute with publishers that offer ad revenue sharing deals.

  • Sergey says:

    Wow, what a dramatic drop… Is it just “summer” thing that people play less?

    • Matthew says:

      My income tends to follow this type of rollercoaster pattern, perhaps because I work less following the toughest high-earning months. It’s not much of an indicator to draw conclusions from. There are high and low months, and this happens to be a low month. Since we’re so far into June, I can safely say that I’ll be climbing high on that rollercoaster in my next report.