Mobility Engine is an advanced project extension for GameMaker Studio that solves a variety of display issues in HTML5 games.

Effective display management is vital when you’re working with a cross-platform format, but GameMaker Studio is missing key functional for properly displaying HTML5 games – especially in mobile browsers. It’s impossible for the average developer to solve these complex issues on their own, so skip the hassle and spend time making games instead.

How Does It Work?

This engine can easily be added to existing GMS projects or it can be used as the foundation for new games, and now includes full support for both GMS1 and GMS2. This is a powerful one-of-a-kind engine that has been in active development for nearly half a decade.

Want to see the Mobility Engine in action? I use this framework in all of my own games »


Here’s what the Mobility Engine does:

  • Introduces advanced mobile/desktop scaling to GameMaker Studio
  • Displays your game optimally with end-users in mind
  • Detects & manages changes to device orientation automatically
  • Prevents artwork from blurring on high-resolution devices
  • Frees up extra display real-estate for your game

The engine includes:

  • Multiple display configurations to choose from
  • Support for portrait and landscape & flexible resolutions
  • Security features to protect your game from theft
  • Exclusive sound framework & scripts for playing HTML5 audio
  • Configurable custom loading bar with image
  • Handy manual & troubleshooting tips
  • Complete demo project

Plus, you get free updates for life and friendly professional support.

50% Discount Sale

Mobility Engine is currently on sale for 50% off – pick up your copy today for just $129.95 $64.95 (limited time only). To use the Mobility Engine you must own GameMaker Studio and the HTML5 export module.

Please place your order by clicking the button below, and checkout via credit card or PayPal. You will immediately be sent a copy of the engine.



Feel free to Contact Me for assistance.